AI Insights · Timothy · September 2021
Top 5 Boxing Games on iOS in Paraguay - Q3 2021
Explore the performance of top boxing games on iOS in Paraguay during Q3 2021. Detailed insights into weekly downloads and revenue trends.
In the third quarter of 2021, the top boxing games on iOS in Paraguay showcased varied performance metrics. Here's a detailed look at their weekly downloads and revenue trends, based on data from Sensor Tower.
Slap Kings by Lion Studios saw fluctuations in both downloads and revenue. Weekly downloads peaked at 76 in the first week of July but then dipped to 9 in early August. Later, downloads showed a slight recovery, reaching 29 in mid-September. Revenue had a steady start with around $40 in early July, dropped to zero in August, and rose again to $23 by the end of September.
EA SPORTS™ UFC® from Electronic Arts experienced consistent revenue figures, hovering around $23 throughout July and August, before a slight decline to $13 by the end of September. Downloads were relatively stable, starting at 12 in late June and rising significantly to 37 by mid-September.
Real Boxing 2 by Vivid Games S.A. showed stable revenue, generally around $8 to $9, with a peak of $13 at the end of August. Downloads, on the other hand, saw a significant increase towards the end of the quarter, moving from 11 in late June to 30 by mid-September.
Boxing Star: Real Boxing Fight by THUMBAGE had an interesting revenue trend with a notable peak at $66 in mid-August. Downloads also varied, with a low of 6 in early August and a high of 22 in the last week of September.
Lastly, I, The One - Fighting Games by Azur Interactive Games Limited had modest revenue, mostly around $1, and no revenue in the latter part of the quarter. Downloads fluctuated, peaking at 17 in mid-September but ending the quarter at 5.
For more detailed insights and data, visit Sensor Tower.